Space Blaster — v1.0

Note: audio levels may be a bit loud, you may want to adjust your volume before playing.

A 2D arcade shooter where you blast waves of enemies, dodge incoming fire, and try to rack up the highest score you can before you run out of lives.

This is my first project, so I'm sharing it to track my progress and I'm very open to feedback. As I improve or get suggestions, I'll keep updating it.

What's new in 1.0:

  1. Main Menu Background – Added a custom background to the main menu for a more polished, immersive first impression.
  2. Expanded Enemy System – Introduced additional enemy types and multi-directional spawners, increasing combat complexity and keeping gameplay dynamic rather than predictable.
  3. Increased Difficulty – Tuned enemy patterns and spawn behavior to make the game genuinely challenging. It's meant to be hard, but never impossible — every death should feel fair and avoidable, not random.
  4. Semi-Bosses – Added larger enemies that show up periodically. They're not the main objective and don't end the game if you skip or avoid them, they're an optional, higher-risk target for players chasing a bigger score.
  5. Clearer In-Game Instructions – Rewrote the how-to-play screen so controls and objectives are easier to understand at a glance.
  6. Level 3 Restart Loop – Implemented a restart button on Level 3 that lets players loop back into the action without returning to the main menu, creating a pseudo-infinite mode for extended play sessions.
  7. New Game Over Sound – Replaced the game over audio with a more distinct cue, improving feedback clarity for the player.
  8. Lives Display – Added a visual row of ship icons showing your remaining lives at a glance, replacing/complementing the text-based counter.

How to win / lose: The game isn't about defeating a final boss, it's about survival and score. Kill a set number of enemies to complete a run. You have 3 lives; lose them all and it's game over. Bigger enemies (semi-bosses) are optional and worth more points, but ignoring them entirely won't stop you from finishing the game.

Controls

ActionKeyboard/Mouse
Move WASD
Aim Mouse
Shoot Left Click


Credits

Created by Enmanuel Torres Sanchez


Updated 15 days ago
Published 24 days ago
StatusReleased
PlatformsHTML5, Windows, macOS
AuthorCereal <33
GenreAction
Tags2D, Indie, Pixel Art, Retro, Singleplayer, Unity

Download

Download
Windows 1.0.zip 44 MB
Download
MacOS 1.0.zip 42 MB

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